How can inhabitants interact with urban planners and affect the way their city evolves? How can they think, and propose, better solutions for urban problems in a horizontal way, adapted to the particularities of a district or neighboorhood, or building, instead of having an elite deciding what’s best for everyone?
DIYcity is a site where people from all over the world think about, talk about, and ultimately build tools for making their cities work better with web technologies. The result is an open source suite of tools that residents of any city, anywhere, can plug into and use to make their area better. This toolset, as it grows, becomes an initial version of a city/resident interface. This interface is the ultimate product, and the ultimate goal, of DIYcity.
Cityleft works for a new theoretical and practical scenario in urban planning. The new scenario is called Urbanism 3.0.
In Urbanism 3.0, Urban Art Interventions and Peer to Peer (P2P) projects are conceived to simulate alternative urban scenarios in public space capable to affect region making as well urban planning, involving the participation of a broad research community made of urbanists, social workers, NGOs, environmental artists, graphic designers, minorities, inhabitants, and so on.
The mention of anything 3.0 or 2.0 or whatever makes me cringe a little bit. We should drop the mentions of x.0 in our projects as this assumes that is the next, logical step in the evolution of a certain discipline, and inherently, excludes any other approaches. There are no hegemonic, totalizing, global solutions to problems or ways in which a discipline, science or cultural feature may evolve.